Second Skin
3-Channel Video Performance, 2019
30 min
Second Skin is a digitally mediated performance in which layers of physical and virtual experience are overlaid through a process of wrapping the body with tape and virtual mark-making. Compressing space and time, the performance of the physical subject reveals the tangibility of the body and its simultaneous existence in virtual and material realms.
Full video here.

This is an image was created in a drawing/design program. I originally thought that I should make a body since there isn't a body or avatar provided in this virtual reality program.
Dimensions are indeterminate

This is an image was created in a drawing/design program. I originally thought that I should make a body since there isn't a body or avatar provided in this virtual reality program.
Dimensions are indeterminate

This is an image was created in a drawing/design program. I originally thought that I should make a body since there isn't a body or avatar provided in this virtual reality program.
Dimensions are indeterminate

This is an image was created in a drawing/design program. I originally thought that I should make a body since there isn't a body or avatar provided in this virtual reality program.
Dimensions are indeterminate

This is an image created in a virtual reality drawing/design program. Hunch, 2018 was done to explore the boundaries of my body in space, and to play with boundaries of my body I included the floor.
Dimensions are indeterminate

This is an image created in a virtual reality drawing/design program. Hunch, 2018 was done to explore the boundaries of my body in space, and to play with boundaries of my body I included the floor.
Dimensions are indeterminate

This is an image created in a virtual reality drawing/design program. Sit, 2018 was done to explore the boundaries of my body in space, and to play with boundaries of my body I included the floor and chair.
Dimensions are indeterminate

This is an image created in a virtual reality drawing/design program. Sit, 2018 was done to explore the boundaries of my body in space, and to play with boundaries of my body I included the floor and chair.
Dimensions are indeterminate

This is an image created in a virtual reality drawing/design program. Sit, 2018 was done to explore the boundaries of my body in space, and to play with boundaries of my body I included the floor and chair.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the negative space around my body in a VR drawing/design program. I was thinking about my body existing in the "field" around me, thereby extending my body into that space.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the negative space around my body in a VR drawing/design program. I was thinking about my body existing in the "field" around me, thereby extending my body into that space.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the negative space around my body in a VR drawing/design program. I was thinking about my body existing in the "field" around me, thereby extending my body into that space.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the negative space around my body in a VR drawing/design program. I was thinking about my body existing in the "field" around me, thereby extending my body into that space.
Dimensions are indeterminate

This is an image created in a virtual reality drawing/design program. The procedure was conducted over a period of time mapping the surface of my body throughout a walk. Each move traced to the virtual space. I used color to track the separate movements.
Dimensions are indeterminate

This is an image created in a virtual reality drawing/design program. The procedure was conducted over a period of time mapping the surface of my body throughout a walk. Each move traced to the virtual space. I used color to track the separate movements.
Dimensions are indeterminate

This is an image created in a drawing/design program was created through a procedure in which the tracing is intentionally made to describe the "interior" of the body. The result of which resembles the spars of an airplane wing.
Dimensions are indeterminate

This is an image created in a drawing/design program was created through a procedure in which the tracing is intentionally made to describe the "interior" of the body. The result of which resembles the spars of an airplane wing.
Dimensions are indeterminate

This is an image created in a drawing/design program. This procedure was done while standing on a ladder. The ladder in the physical space imposes rules, form and boundaries in the virtual space.
Dimensions are indeterminate

This is an image created in a drawing/design program. This procedure was done while standing on a ladder. The ladder in the physical space imposes rules, form and boundaries in the virtual space.
Video Documentation
Dimensions are indeterminate

This is an image created in a drawing/design program. This procedure was done while standing on a ladder. The ladder in the physical space imposes rules, form and boundaries in the virtual space.
Video Documentation
Dimensions are indeterminate

This procedure was done with two people, each tracing each other's body. The participant doing the tracing does so with the Vive Head Mount Display and can see the tracing however blind to the physical body. The tracing is done blindly.
Video Documentation
Dimensions indeterminate

This procedure was done with two people, each tracing each other's body. The participant doing the tracing does so with the Vive Head Mount Display and can see the tracing however blind to the physical body. The tracing is done blindly.
Video Documentation
Dimensions indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
This image is a cross-section of the appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
This image is a cross-section of the appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing the front of my body in a VR drawing/design program by attaching a Vive Controller to a tripod. The tracing extends my body into a point, like an aerodynamic appendage.
This image is a cross-section of the appendage.
Dimensions are indeterminate

Image from a virtual sculpture that was created from two people tracing the front side of their bodies. The result of which is a sculpture of the space between the two bodies.
Dimensions are indeterminate

Image from a virtual sculpture that was created from two people tracing the front side of their bodies. The result of which is a sculpture of the space between the two bodies.
Dimensions are indeterminate

Image from a virtual sculpture that was created from two people tracing the front side of their bodies. The result of which is a sculpture of the space between the two bodies.
Video Documentation
Dimensions are indeterminate

Image from a virtual sculpture that was created from two people tracing the front side of their bodies. The result of which is a sculpture of the space between the two bodies.
Video Documentation
Dimensions are indeterminate

Image from a virtual sculpture that was created from two people tracing the front side of their bodies. The result of which is a sculpture of the space between the two bodies.
Video Documentation
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing my body in a VR drawing/design program by attaching a Vive Controller to a mechanically rotating wheel.
Dimensions are indeterminate

Image from a virtual sculpture that was created from tracing my body in a VR drawing/design program by attaching a Vive Controller to a mechanically rotating wheel.
Dimensions are indeterminate